The MORE room glowing red at See You in Heck

Immersive Event · 2022

See You in Heck

Concepting and production design for an approachable Hellscape.

Roles
Creative Director
Skills
Creative Direction, Graphic Design
Scale
A 3-day immersive hotel party for ~1200 people.

Goal & Strategy

Pop surrealism at its most horrible and adorable.

Goal

Lead participants into hell without putting them through it.

Strategy

Overlay infernal themes with innocent aesthetics.

The Project

See You in Heck was a 3-day immersive hotel party for ~1200 people in which different hotel rooms were turned into interactive art installations. This edition, the last in a trilogy, took place inside the lair of the series’ villain—a space that is an extension of himself: sinister intentions beneath a thin veneer of innocence. I was responsible for the initial concept and aesthetic for the production.

My deliverable was the style guide. It explained the theme, set the palette and typeface, defined the visual motifs shown below, and described the soundscape, so that everyone building a room or playing a part was working from the same premise.

Inspiration

Mark Ryden, Femke Hiemstra, and Leslie Ditto.

  • The Magic Circus by Mark Ryden
  • Miser by Femke Hiemstra
  • Dancing the Dragon and Hoisting the Dragon by Leslie Ditto

Graphic Design

Fonts

  • Mirage Gothic type specimen
  • Neuton type specimen
  • ToyBox Blocks, spelled in its own letter blocks ToyBox Blocks specimen

Colors

The villain’s lair is pastels and pops of intense color set against muted, neutral backgrounds.

  • #CA5F8F
  • #F6A2C8
  • #FACBE0
  • #DCD6F2
  • #91D3E3
  • #B8E288
  • #F4EB9A
  • #FFC0AA

Visual Motifs

The world is a mashup of toys, shadows, and monsters—flowers mid-metamorphosis, doll parts, cloth spirits, fur, labyrinths, and alphabet blocks.

  • Pretty flowers, creepy metamorphoses
  • Doll parts
  • Shades and spirits
  • Fur, from stuffed animals or monsters
  • Labyrinths and mazes
  • Baby blocks, sidewalk chalk, and other toys

The Event

Art for this event was created by 20+ teams of incredible creators. For more information about individual pieces, contact me directly.

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