Brand & UI/UX · 2023
Magic Circle
Brand identity and UI/UX for app-based party games.
Goal & Strategy
A design process that takes a party game from wireframe to world.
Goal
Establish a consistent brand for a games platform with a lot of moving parts.
Strategy
A robust color set with consistent saturation and a universally recognized set of characters.
The Project
Magic Circle is a game studio building app-based party games—the kind you pull up mid-party and play with everyone in the room. I ran the graphic design process that established the studio’s foundational brand aesthetic and developed the UI/UX treatment for its core user stories.
The platform was built to host many different games, so the brand had to stretch without fraying. The palette solves that with a large set of colors held at a consistent saturation range: every component can have its own hue and still read as the same product. Emoji do the same job for characters. They are universally recognized and universally loved, and they make a party game feel instantly friendly without a bespoke illustration style to maintain.
Over a two-month engagement I delivered the logo, the palette, the type system, the UI kit, and the MVP user story shown below, from choosing a game to learning the rules to joining a room. The platform launched on that foundation, and Magic Circle’s Magic Garden went on to reach 2,000,000 players in 2026.
Graphic Design
Fonts
Colors
A full playful spectrum drawn from the exploration—every game gets its own hue, unified by the ink and white that carry the UI.
- #EB2390
- #F69872
- #EF93AC
- #F07490
- #DD4459
- #DC2786
- #9B2D8C
- #9B5CB5
- #7F4196
- #65328F
- #D7215E
- #2FABDF
- #1A77BC
- #0E69B2
- #234199
- #38BBCF
- #63C19D
- #58C1BA
- #43BEBB
- #21A79C
- #D8DD39
- #8DC347
- #6BBB4A
- #61AB4C
- #1F914B
- #E9E665
- #FEF035
- #F6D44F
- #FAAE4C
- #EF5934
- #43B872
- #148F7D
- #EA202C
- #CE242D
- #BE2132
- #1C1C1C
- #A3A3A3
- #FFFFFF
MVP User Story
The core user story carried through end to end—choosing a game, learning to play, and joining a room.
The Final Product
Graphic design assets for Magic Circle’s final games, including Magic Garden, were created using my brand guidelines by other members of the company.
- 01 Robotopia
- 02 Magic Circle
- 03 The Racket
- 04 What Doesn't Kill You Makes You Stranger
- 05 School Daze
- 06 See You in Heck
- 07 NDA
- 08 Elsewhere
- 09 Hoax
- 10 Fucking Medals
- 11 The Rambler Tourney
- 12 Art Hack Day: DETHRONE
- 13 The Speakeasy
- 14 The Exchange
- 15 The Department of Decontamination
- 16 Party Crashing
- 17 The Gelt Standard
- 18 Future Repasts
- 19 Alternative #Tigerstyle
- 20 The Museum of Cheeselantian Archaeology
- 21 Starship Titanica
- 22 The Order of Byzantium
























