Rebecca G. Power · Creative Director
15 years exploring the art of experience.
Games · Transmedia · Immersive
DesignerCreative DirectorProducer
Rebecca G. Power
15 years exploring the art of experience.
GamesTransmediaImmersive
Video Games
Magic Circle | Branding and UX design for a party game app.
Robotopia | Narrative direction for AI-driven NPCs in a defunct utopia.
Elsewhere | Creative direction for the roguelike of your dreams.
Services
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Game Design
I create custom games for clients and work with other designers to refine their mechanics. I specialize in live and immersive games and am particularly good at writing rulebooks and figuring out the right medium for novel mechanics.
Systems Design / Rulebooks / Prototyping
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Immersive Experiences
I design and produce site-specific installations and performances for audiences of any size. My focus is on experiences with a high degree of audience participation, and I excel at graphic design for print and digital materials that keep people deep within a fiction.
Site-Specific / Production Design / Interactive Design
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Creative Direction
I lead the creative vision for video games and large-scale immersive productions. Because of my own experience as an artist and designer, I understand the possibilities and pitfalls of projects and communicate effectively with teams of creators.
Vision / Art Direction / Project Management
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Narrative & Storytelling
I build worlds that give weight to a game or experience’s messages and mechanics. I write narratives that give context to a project’s content, lead participants through a story, and leave them moved.
World-building / Characters / Plot / Dialogue
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Graphic Design
I create clear and distinct visual identities for companies, products, and productions. I understand how to create brands that communicate values and can produce logos and layouts for print and digital media.
Branding / Layout / Style Guides
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Web Development
I am a full-stack developer for web-based applications. I define site and system architecture, design features and user flows, create layouts, and code the software.
UI & UX / Front-End Engineering / Ruby


